Tromsø, Norway | credit: Thibaut Marot

Tromsø, Norway | credit: Thibaut Marot

 
Spartan #9296

I am originally from Los Angeles, and I have had the opportunity to live and work in LA, Baltimore, Malmö and currently Seattle. I have a distinct memory of playing Ratchet & Clank on the PlayStation 2, looking off into the distance and being amazed by the world out there. While I would later understand it to be a skybox with some low LOD buildings I knew I wanted to be part of building these worlds.

After growing up in LA I moved to Baltimore to attend the Maryland Institute College of Art where I got a degree in Interactive Arts. During my time in college I touched a little bit of everything but primarily analog electronics and graphic design. After spending a semester abroad in Prague doing physical installations in galleries, I built analog synthesizes for my senior thesis project. Around this time, I also began interning at my first studio, Sparkypants.

The Division 2 UI Team

The Division 2 UI Team

At Sparkypants we worked on a free to play MOBA called Dropzone. After two and a half years of working on Dropzone with a brief stint as a bar-back I moved to Sweden to begin as a UI Technical Artists on The Division 2. I lived in Sweden for another two and a half years and loved every moment of it. I built a ton of valuable relationships both personal and professional but after shipping The Division 2 and the Year 1 expansion it was time for the next thing.

In February of 2020 I moved to Seattle to begin a new journey as a UI Technical Artist on one of my most beloved franchises, Halo.

Contact

bradenleague at gmail dot com

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